Koshka

In the comics Koshka is the main character and we decided to give her a very special power in the game:

"Use as another player's player turn begins. Interrupt that player and take your player turn, instead. That player takes his player turn after your player turn is finished. (You do not get an extra player turn in this game round, however. The order of turns is simply changed.) If two players use this ability to interrupt the same player, the player whose card has the most tie-breaker stars takes his player turn first."

Note that Koshka's card has very low Combat Points value. If you don't use Koshka's power you will be likely the last player in turn.
While the basic use of the cards is to determine the game round and how many points each player has to move, fight and produce new units, the pictures give you a special power that can be very useful in developing your strategy.

Although the special power lasts for just one round, playing the right card in the right moment can change the flow of the game in your favor or avoid a sure defeat. This is the reason why sometime can be better play a card that won't give you the advantage to play first, but the special power you need. The deck has been designed in order to have a balance between the numbers and the powers so that no card is "stronger" than any other.

Below you can see a sample of the 11 different special power. Click on the small pictures to have a closer look. The text explain how to use the cards during the game and is a revised version of the English rules.