KaleidosGames was founded at the end of 2012 by Spartaco Albertarelli as a natural evolution of KG Studio, a game design studio since 2006, that has developed numerous titles published internationally, including Kaleidos, DUST, Magnifico and Coyote.
KaleidosGames was born with a clear understanding that each title must offer a completely satisfying gaming experience, even from an aesthetic point of view. For this reason, work with us artists of great visionary talent and designers capable of creating unique and always different games.
We do not design one-hit wonders to chase the fashions of the moment, but games that can last over time.
We like to transform, modify and play with the imagination, just like a kaleidoscope does, by offering a new image, a different suggestion, at each rotation.
We don’t call ourselves KaleidosGames by chance.